A Seriously
fresh
thinking
game studio.
Solo game developer. Self-taught in the fields of Unreal Engine, Blender, Substance Painter and more
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Progressing To the Unknown
Hello again — it’s been a little while, but I’m back with an update on my classified project. To start off, I’ve been hard at work bringing many of my models and actors from the old project into the new one, adapting them to the new framework. One of the more challenging tasks was the…
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Shhh its a secret!!
Where to start? I’ve been working on this project for a long time, and now it’s time to come back to it and implement a new direction I want to take with it. Besides working on a VR project that’s set to release in a couple of months, I’ve also been revisiting an older project.…
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New Beginnings !!!
Let’s start all over again—a new site, a new vision for what’s next for me. After learning Unreal Engine, Blender, and Substance Painter for four years and trying things out, it’s time for me to pick up the projects that have been on the back burner for some time now. Real life also got in…